balance machine is a record of experiments in randomly editing programming code to simulate chaotic behaviour. the original animations were derived from an interactive Flash demo designed to illustrate 3D techniques to enable a cube to be rotated using the mouse. the code was cut up (arbitrarily deleting lines of code / copying and pasting segments of code randomly). most of the experiments not surprisingly failed to compile into run-time programmes, but a couple did and could be run for several seconds before causing the computer to crash. These brief interactive animations exhibited chaotic-like behaviour, in which finding a rest-state was very difficult (where no interaction produced no effect).
8 years later, several runs of the same cut-up code have been compiled and edited into a single video work, with a soundtrack based on processed audio samples; ambulance radio traffic, morse code and bees... spooky transmissions from a world not too far away.
8 years later, several runs of the same cut-up code have been compiled and edited into a single video work, with a soundtrack based on processed audio samples; ambulance radio traffic, morse code and bees... spooky transmissions from a world not too far away.
balance machine moments - screenshots from cut-up code experiments and glitches https://adobe.ly/2EWiQUX