Fluid Particle Effect
The ultimate goal for this project is to create a particle effect in a 3D software. I chose to create the particle system in Blender.
This simulation was created to develop specific skills in particle systems. This pleasing effect will best show a fluid simulation with multiple possibilities for use as a simple background object, weapon, or main object in a scene. This particle system helped refine specialized skills in visual effects and demonstrated the knowledge and ability to create numerous successful simulations.