I saw Ducky 3D's amazing tutorial on Youtube where he used Blender and Geometry nodes to make this amazing looping abstract render. (You can watch it here: https://www.youtube.com/watch?v=reUQmtqptwk&t=3s)
I haven't had the time to dive into Geometry nodes but since as always I liked what Ducky created I tried to replicate it in Houdini. I think the result is pretty close. Thank you Ducky for the awesome idea and the challenge.
I haven't had the time to dive into Geometry nodes but since as always I liked what Ducky created I tried to replicate it in Houdini. I think the result is pretty close. Thank you Ducky for the awesome idea and the challenge.