Raphael Rau's profile

Nostalgia Project (CGI)

Nostalgia Project (CGI):

This project actually was the root, where the Gameboy project Loveletter grew out of and is still ongoing.
This is "just" a introduction to the components. I am working on and off on that project. Lately it way mainly sitting idle. So when I stumbled over it last week, I thought I should continue and at least post the current state.

As the Gameboy was the first compute device I called my own, this Computer was the first PC I worked with.

SDS modeling screen, case, keyboard mouse and floppy disk took quite some time. Probably around a month on and off.

Technical Stuff:
For Texturing Shading / Lighting / Rendering I relied in Octane once again. I have used the ACES Workflow.

Rendering Specs:
Renderd in 4K (Main Images)
Rendertime was about 15min per Image on 4 x RTX 3090 FE
The scene used about 7GB of Vram
Rendered in ACEScg

Shoutouts:
Cornelius Dämmrich & Ulf Ohnesorge for being good friends and motivated me throughout the project.
Ahmet Oktar for his continuous support and development of Octane C4D (Especially helping with the vertex map Attribute Node that saved me a lot of headaches in this and upcoming projects).
David Gruwier for his Surface Imperfections.
Again Maxime Roz for his great HDRIs
last but not least WANG Computers for the Computer.
WANG COMPUTER FRONT
WANG COMPUTER BACK
Story I:
It must have been around 1995 when we got the machine used form a friend of my mother. He worked at Dornier Aircrafts at the time and got a faster PC. It was a WANG IBM clone with a 30386 processor and 2MB of RAM.
It ran Windows 3.11 and came with a WANG Keyboard as well as a EIZO 14" screen.
Story II:
As so often you realize your mistakes only after the fact. I gave away the computer when we moved a long time ago. I did not remember the manufacturer nor specific details.

I could remember the case, because of its distinct shape. I found the display on some old 35mm film photographs I took of my desk back in the Day. I searched for the name I barely could read on the photo "FLEXSCAN 9000S".

There was not much on the web, but luckily I found a forum post by someone refurbishing the screen and posting photos as it was taken apart. The photos together with the screen CRT tubes diameter gave me enough information to remodel the screen half way accurately.
WANG PC 250 / 16 FRONT
WANG PC 250 / 16 BACK
Story III:
For the case I needed to do extensive research. It took about a whole Day of web search to finally find the case. Only to find out that there are about 5 pictures of it on the entire web.

Luckily for me, while I was busy recreating the screen, some auctions went online with fresh more high-res images of the case. As with the screen, there were no measurements posted. So I needed to extrapolate them from the standardized holes for the floppy drivee.

The measurements probably don´t fit 100% But that´s the closest I could get it with the references available.
I tried to get my hands on one. But unfortunately they seem very rare and also for some reason sought after.

MAKING OF RENDERS
EIZO FLEXSCAN 9000s FRONT
EIZO FLEXSCAN 9000s BACK
WANG KEYBOARD
MAKING OF RENDERS
LOGITECH MOUSE - MAKING OF RENDERS
ADDITIONAL MODELS
SHADING
MATERIALS
Most Material were made dirty using Vertex Maps. Labeled as Convex and Concave. For dirt underneath screws, vertex weights was painted on that region. Here´s a video showing some of the process:
SELECTED MATERIAL NODETREES
DIRTY METAL NODETREE
MONITOR NODETREE
WIREFRAMES
Here are some video clip showing me modeling part of the floppy disk:
Modeling everything in SDS (Subdivision Surface) proved quite difficult. So I took it as a challenge to model everything in SDS down to the last detail. As the logos and symbols on the plugs.

The following images are examples of the modeling process that I am especially proud of:
MORE WIREFRAMES
If you made it here I have to thank you very much for your attention and endurance!
For your efforts, here´s a black version of the WANG
THANK YOU VERY MUCH FOR WATCHING!
For more work visit SILVERWING-VFX
Nostalgia Project (CGI)
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