Farnsworth | Unreal Engine

Farnsworth | Unreal Engine 5.1
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Here's my latest project in collaboration with CGI.Backgrounds. Thank you for having me as an early tester for the CGIB Connect App for Unreal Engine

The main architecture shown here is a combination of the legendary Farnsworth House designed by Ludwig Mies van der Rohe and Bruce Wayne's house in Batman V Superman designed by production designer, Patrick Tatopoulos. I initially wanted to create a lake side environment for this project but opted to settle for something moodier.

The architecture was modeled in Blender while a majority of the environment is a kitbash of different Quixel assets but with the albedo colours/maps modified so the assets look like they're from the same biome. The ground was created in Quixel Mixer, a combination of 4 different surfaces with puddles to help break tiling in the textures. I then scattered micro detail debris and rocks on the areas where you'd have natural erosion (probably not even visible in the renders)

Grading is always a very subjective topic but I wanted to go for a cinematic/film look with these renders. Muted colours with some subtle reddish hues in the faded shadows. I'm not a pro when it comes to colour grading so this is definitely a topic I'll be paying more attention to in 2023.

Follow me on Instagram for more updates: https://www.instagram.com/dyslexic.droid/

1975 Porsche 911 (930) Turbo by Karol Miklas, link to download below:

https://skfb.ly/6WZyV
PureRef Moodboard showing some reference images I gathered for this project 
Farnsworth | Unreal Engine
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