Texturia
Bachelor's project | 2 months | Individual project | Industrial Design
Stakeholder- IADE- Creative University, Portugal, Lisbon
What
In this project, the challenge consisted in creating a product, whose main focus would not be the
of vision, but rather, one or more of the other senses.
The 4 senses highlighted were: taste, smell, touch, and hearing.
How
Investigation,  Analysis and definition of the problem, Research and data collection related to my product, Concept Development, Product Development, Evaluation.

Storyboard:
Sighted and visually impaired children have some difficulty interacting together, as sighted children use this sense far more than any other.
Being able to create a game that made both children able to stand equality to play was my main reason for moving forward with this project.
The product is intended for use by children aged 3+, with no age limit. However, my target audience is children between 3 and 10 years old, as it is the most important period to learn to differentiate the textures.
Designed by Nádia Henrique
Texturia
Published:

Texturia

Published: