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Iat 320 Assignment 3 Interactive Space Concept

The Moving for Pictures Show

In this interactive space, there will be a video feed playing from the projector with video setting parameters such as brightness, contrast, speed, and volume, based on input from the proximity and movement of an individual, however, the movement and motion will inversely affect the video parameters. 

Hand gestures and movements will control the individual paramaters of the feed, and these gestures and movements will require the individuals in the space to be active and moving for the feed to play properly. 
This idea of movement to produce a properly displayed, and aesthetically pleasing video feed is based on creating an inverse reaction to our generally accepted, static viewing position when on the computer, using our mobile devices ,watching tv, or in a movie theatre. 

The goal of this interactive space is to produce an active viewing experience, with the video feed settings being in a direct, inverse, relationship to the amount of movement and gestures sensed by the camera. This relationship between the movement and video feed will encourage individuals to interact and move within the space and interact with the camera to produce a higher quality, as well as experiment within the space and the thresholds of movement to produce different results within the video feed production.
Iat 320 Assignment 3 Interactive Space Concept
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Iat 320 Assignment 3 Interactive Space Concept

video input and output based on motion sensing iat 320 - Assignment 3 Mitch Mallender 301159537

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