Project: Mobile game - Cars: Fast as Lightning
Role: UI designer intern
Working duration: 5 months
Working environment: Photoshop, Illustrator, Flash
During my Co-op at Gameloft, I was working on a mobile game project as an UI designer intern.
The demographics of the target audiance is kids, which requires a cute and fun art style and consistent visual from the original movie.
The game has been released to App Store in October, 2014.
The demographics of the target audiance is kids, which requires a cute and fun art style and consistent visual from the original movie.
The game has been released to App Store in October, 2014.
Rapid Design Iterations
During this project, I worked closely with lead UI designer and art director to find creative solutions by design iterations. I kept contributing fresh design ideas for visual elements, such as icons, UI animations and menu layouts, by providing various mockups. Once the concept got approval, I started working on polishing designs and refine detail designs at the same time.
UI Implementation
In order to make the design happen in the perfect way we want, I also helped with implement UI assets with UI engineers. By setting up the UI element layouts, adjusting animation effects and organizing UI assets library, I ensured the actual UI in the game looks and works as exaclty the same as what we designed.