Izaac Ogata's profile

Letris - Recreating a classic



Code and Art improvements for the first game I created.

In 2020, I started using Unity in order to know how my art assets could be implemented in games. Along the way, I started learning C# and decided to create both the scripts and visual assets for a Tetris Clone.

Now, I revisited this project, creating new features for the game, as well as new art assets, with better contrast and clarity.


You can play the updated game and the previous version with the links below:




Letris - Recreating a classic
Published:

Letris - Recreating a classic

Published: