Will Bradburn's profile

HARD SURFACE AND ENVIRONMENT MODELLING Assessment 3

Assessment 3 blog
I plan to use these amount of objects in my scene:
Tree x 3
Building
Grave x 8 
Brick x 7 
Brick wall x 3 
Fence
Candles x 11
Environment Planning
I wanted to construct a spooky graveyard scene with a small building at the center all inspired from my previous mood board. Something I have to do is make the scene not look so spacious.

Arranging my scene:
Beneath is the first version of my scene I used as the base concept. I eventually end up making it not so spacious and tighter locked.
Lighting and texturing 
For the texturing I did all of them in substance painter using a combination of the basic materials to get the effect and texture I want. The textures I exported out of it were the base colour, roughness, normal and metallic for the fence. As for the lighting i setup candles to glow as well as some area lights to add a more shadowing and a blue hue.
Organizing
With this assessment I felt the need to make everything as organized as possible as if not it could become very unmanageable. By creating folders for every version of file I could possibly want I was able to know where everything is exactly.
My final renders and video
Reflection
Overall I am very happy with how my scene has turned out. In my eyes the candles bring the scene to life as they compliment everything very well most notably the graves, I felt very comfortable making and setting up all these props in the scene and am especially happy with the left side of the scene. As for the texturing and painting I felt like I could've made the colours more diverse across them and more interesting. In conclusion I am very happy with my prop modeling and scene composition but feel like I could've done better with the lighting and coloring side of things and am very optimistic about where I can improve.
HARD SURFACE AND ENVIRONMENT MODELLING Assessment 3
Published:

HARD SURFACE AND ENVIRONMENT MODELLING Assessment 3

Published:

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