This is a showcase of the 3D game environment two colleagues and I created as our final project in university. The work was realized in Unreal Engine 4. The software we used for the assets creation is zBrush, 3DS Max, Substance Paint, and Substance Designer.
The character we used to showcase the gameplay is Morigesh from the game Paragon.
The character we used to showcase the gameplay is Morigesh from the game Paragon.