Paul Whitehead's profile

Hindsight 20/20 - Wrath of the Raakshasa

Concept and Key Art
Here is some of the concept art and key art made during the project.
Levels and Props
In game and in Unity screen shots of different levels, props and process.
VFX
All VFX and necessary shaders were made by me.
A marketing video showcasing the special abilities in the game.
Cinematics
All cinematics were done in engine with the real-time assets.
This was to maintain visual consistency.
This is the release trailer for the game.
The destruction of Champaner.  I am responsible for everything in the video except the Sinha model.
The games intro movie leading to the first level.  I am responsible for everything in the video except the Jehan model.
Jehan running to Gibsonia cinematic.  I am responsible for everything except Jehan model and the main creature model.
One of the several ending cinematics.  I am responsible for everything except some character and creature models.
Hindsight 20/20 - Wrath of the Raakshasa
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Hindsight 20/20 - Wrath of the Raakshasa

Hindsight 20/20 - Wrath of the Raakshasa is a game I made with a team of 4 people (total), created in Unity and shipped on all consoles. Our targ Read More

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