Benjamin Lagouche's profile

Pokédex 3D Low Poly

I realized this project to be able to access the 3D animation & VFX class of the Brassart school. The constraint was to realize an object in the real world which takes us in the fantastic universe of our choice on the software 3DS max in low poly version. Having been rocked by the world of Pokémon I naturally chose this universe. For that I chose to use the Pokédex of Kanto which is the emblem of the Pokédex but also because it makes immediately reference to Pokémon, I chose to slightly modify it to integrate a teleportation function to answer the brief. So I recreated the Pokédex on 3DS max, I slightly modified it to my liking by taking inspiration from the Game Boy Color and the Nintendo DS lite. For the screens I decided to recreate all the interface with photoshop, for the first screen I used a map with all the regions of Pokémon to which I applied a yellow and green filter to give a retro look. To answer this screen I created a text screen. Then I wanted to create a new and different interface on which we would see our Pokémon team as if we see them in their Pokéball. Then for the composition I wanted to give an atmosphere of office in a room to which I added a Pokéball which is the emblem of Pokémon, this pokéball emits slightly blue light, it is coupled with Pokémon cards that have rocked my childhood and which are very trendy at the moment. 
Pokédex 3D Low Poly
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Pokédex 3D Low Poly

Réalisation d’un Pokédex en 3D version low poly pour un projet de fin d’année à l’école Brassart

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