Software used: Cinema 4D, Octane, After effects, Photoshop, Substance Painter
The teddy bear model was created inside Cinema 4D by using the Sculpting Tools. After the UV unwrap I created a simple diffuse texture using substance painter. The next step was adding the hair/fur which also used the created diffuse texture.
For rigging and the weighting I used the Auto Tool from Mixamo. After refining the weighting, I used multiple Mixamo animations and combined them using the Motion System in Cinema 4D.
Then the camera motion was created. Octane was used to render the final image.