Using simulated 3D fluids in my work is something I'm always drawn to. I honestly have no idea why I enjoy it so much, but as I'm sure you can tell, I really do. Greyflood came out of a day of trance-like work, where I wasn't ever really deliberately thinking out my artistic decisions. I just sort of jumped in, and the next thing I knew it was 10PM and I had a finished work on my screen. I have included the wireframe to give you a little insight into the process.
Wireframe
Grey Flood
Published:

Grey Flood

Polygonal fluid simulation.

Published: