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Extraterrestrial Gambit


Designing for play is not just limited to product development, but is also implementing scientific research and quality check for safety standards and much more. It thus needs an intense research about child psychology and various factors affecting it. Being in the year 2020, we all know how COVID-19 has changed our lives. And so it also played a major role in research and building of the game design for play for children of age group 14 and above.

For this presentation I have used Icons to explore and see how can I play with with it to display the data in more pictorial and comprehensive manner. 

Extraterrestrial Gambit
Published:

Extraterrestrial Gambit

Published: