Agustin Conde's profile

Augmented reality 2D videogame


The key gameplay element is to evade the enemies by moving a real cube.


This game was Implemented in C++ using OpenCV (API for computer vision). 

I programmed the whole game: collision detection, enemy movement and player recognition.

This was a project for the course "Mixed Reality Applications Development".

Augmented reality 2D videogame
Published:

Augmented reality 2D videogame

The key gameplay element is to evade the enemies by moving a real cube.

Published: