A part of a much larger project. Used MakeHuman to give me a human figure to get clothed; staff and clothes modelled in Blender; normal maps, AO and curvature are baked in Marmoset from a 400k hi-poly to 14k midpoly, stone material created in 3DCoat (using my own textures, though).
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A Bishop statue
A Bishop statue
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Full Time Job
Freelance/Project
Availability: Within the next few weeks
A Bishop statue
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Published:
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