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A world away from our world

A concept Illustration by Jamie Bryan based on the Nintendo Switch Game Console, produced in lockdown 2020. A world away from our world, a living breathing environment where nostalgia run's wild at the sound of the 'click'. Can you find Pixel Toad?
The entire illustration exists on an isometric grid, allowing for structure and rigidity familiar to some of the games included in the artwork. This method of working is logistical, building up landscapes using angles and gradients was perfect for showing traditional location snippets from Mario or Bomberman. 
The Illustration once completed was Brought to life by Animator Jason Fisher, working in isometric landscapes becomes difficult when movement is involved as characters and sprites need to be illustrated from all angles - Jason was limited to static characters but resolved this by using clever movement and motion paths. 
Illustration and Design by Jamie Bryan - @jamiebryandraws on Instagram.
Animation and SFX by Jason Fisher - @teamakerjason on Instagram. 
Illustration is representative of the work of Jamie Bryan. Please do not distribute or use this work without prior direct contact with the Illustrator.
A world away from our world
Published:

A world away from our world

A concept Illustration by Jamie Bryan based on the Nintendo Switch Game Console, produced in lockdown 2020. A world away from our world, a living Read More

Published: