Title:
GAM 415 Paint Wars
Date Completed:
6/22/2020
Description:
This game was a group project where we created a sci-fi space shooter.
Tools Used:
Unreal Editor
Adobe Photoshop
Visual Studio
Highlighted Skills:
2D/3D Graphics
Game Physics
This project was where I started to further develop my 3D graphic skills. I learned how to apply the paint splat effect with alternating material colors on hit to a projectile in order to simulate a paint splatter effect. The feedback I received on this project recommended adding a particle effect along with the paint splatter. Doing so taught me how to implement a particle system in Unreal. The main challenges I faced during this was getting the actual settings right with the particle system. It was a little overwhelming at first with how many different settings there are, but I'm happy with the particle effect I ended up with.