Emi Takahata's profile

BRANDING DEVELOPMENT: Identity in the Digital Realm

BRANDING DEVELOPMENT: 
Identity in the Digital Realm
DESIGN BRIEF
01: Purpose
The purpose of the design is to create a personal brand for the Art 483F class. We also include our own personal take on finding our idenity in the digital realm and how we interact with others digitally.

02: Audience
The audience that we are targeting is everyone in the community who views our site. It can include the students and teachers on campus, the public around us, and also the art community outside our campus. It includes all ages, genders, and ethnicities.

03: Message
The messages that needs to be communicated is to show our personal idenity to the community. It helps anyone who views our site better understand our connection and relationship with the digital realm.

04: Competition and Marketplace
The competition and marketplace are the other students in the Art 483F class. The students compete against themselves to find who has the most engaging and effective brand.

05: Context
The design will be visible every where online. It is accessible for everyone who has access to the internet to view.

06: Voice
Everyone should feel inspired to be creative with finding their identity.
Confident
Active
Culture
Adventurous
Imaginative
Creative

07: Response
The response desired is to feel motivated to create and use the mind to find your own personal identity.
Logomark + Logotype
Finalized Logomark + Logotype
Emoji Draft
Coffee Cups
Posters
Interface Layout
Interface Layout GIF
BRANDING DEVELOPMENT: Identity in the Digital Realm
Published:

BRANDING DEVELOPMENT: Identity in the Digital Realm

Published: