Donatella F. Mikulasch's profile

“CRUCES” - Gamer Magazine Design



CRUCES - Gamer Magazine Design

About the project: The aim of this project was to create a design language for a magazine by developing my own typographical layout and grid.  

Design Brief: My task was to design a magazine whose core values had to come from a feminist standpoint. For this project, I developed a feminist gamer magazine that focused on empowering women in the videogame industry. That’s why the articles that I included addressed feminist designers, developers and activists in the context of the gaming field. The magazine placed a strong emphasis on criticizing the gender gulf that exists within the industry, featuring the female protagonists of different games.


“CRUCES” - Gamer Magazine Design
Published:

“CRUCES” - Gamer Magazine Design

The aim of this project was to create a design language for a magazine by developing my own typographical layout and grid. I developed a feminist Read More

Published: