George K.'s profile

Primal Machine: Pilot


Primal Machine: Pilot - Game character 3D model

Sculpting - Pixologic ZBrush          Retopology and UV unwrapping Autodesk Maya          Baking - Marmoset Toolbag 3

Maps polishing - Adobe Photoshop
          All textures and materials - Substance Painter          Auto-rig and animations - Mixamo

Skinning polishing - Maya
          Render - Marmoset Toolbag 3          Post production - Adobe Photoshop

For all stages of production I used Wacom tablet


Thank you
for watching
Primal Machine: Pilot
Published: