Primal Machine: Pilot - Game character 3D model
Sculpting - Pixologic ZBrush Retopology and UV unwrapping Autodesk Maya Baking - Marmoset Toolbag 3
Maps polishing - Adobe Photoshop All textures and materials - Substance Painter Auto-rig and animations - Mixamo
Skinning polishing - Maya Render - Marmoset Toolbag 3 Post production - Adobe Photoshop
For all stages of production I used Wacom tablet
Maps polishing - Adobe Photoshop All textures and materials - Substance Painter Auto-rig and animations - Mixamo
Skinning polishing - Maya Render - Marmoset Toolbag 3 Post production - Adobe Photoshop
For all stages of production I used Wacom tablet
Thank you
for watching
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