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Plants - D4DM Final Project

Within this post I have looked closer at the growth of plants and leaves to have a more fluid and natural effect. As the previous plant growth animations where uniformed unnatural to the real world as plants do not grow in a perfect helix/spiral. This was an interesting effect and can be used as this shows how maybe a computer/AI would change the DNA values of the plants to create a mathematics formula like a helix/spiral. Here I wanted create a growth that is more natural to see what would work better within the scenes. When creating this I have used similar techniques as the previous plant growth as using cloners and sweep generators. This one involved more key framing for the vines splines, as I wanted the growth to curl out and become straight and the same for the leaves to create a time lapse effect. 
Plants - D4DM Final Project
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Plants - D4DM Final Project

Published: